Orc


Physical Characteristics: Orcs are piggish, green-skinned brutes. They destroy that which annoys them (which, it just so happens, includes just about everything). They have snouts, tusks, ugly red or black eyes, and black hair. Orcs grow between six and seven feet tall and weigh from 200 to 350 lbs.

Social Attributes: Orc societies are loose clans that stay together not out of loyalty or friendship, but to best larger enemies such as ogres. Individually, orcs will usually try to form rough alliances with creatures bigger than they are, and tend to ignore, boss around, or just kill anyone weaker. Their vision of the world is based solely on physical power. It's hard for anyone unskilled at combat to gain the respect of an orc.

Roleplaying Notes: Orcs know no loyalty, and are motivated only by coin, food, and other comforts. They don't actually enjoy fighting as much as goblins, but many enjoy showing off their skill at killing and torturing weaklings that can't defend themselves. Orcs will only ally with those he respects as dangerous; keep this in mind as he joins the party.





STATS:
STR: 65 HTH: 60 AGL: 45 DEX: 45 INT: 35 PER: 30 APP: 35 PRC: 40
SPECIAL ABILITIES:
Infravision
Scent
Profession Often Sometimes Seldom Never Profession Often Sometimes Seldom Never
Acrobat ­ ­ ­ Mystic ­ ­ ­
Actor ­ ­ ­ Necromancer ­ ­ ­
Artist ­ ­ ­ Ninja ­ ­ ­
Assassin ­ ­ ­ Paladin ­ ­ ­
Bandit ­ ­ ­ Poet ­ ­ ­
Barbarian ­ ­ ­ Priest ­ ­ ­
Bard ­ ­ ­ Scholar ­ ­ ­
Conjurer ­ ­ ­ Shaman ­ ­ ­
Druid ­ ­ ­ Spy ­ ­ ­
Enchanter ­ ­ ­ Soldier ­ ­ ­
Engineer ­ ­ ­ Sorceror ­ ­ ­
Herbalist ­ ­ ­ Thief ­ ­ ­
Hunter ­ ­ ­ Warrior ­ ­ ­
Knight ­ ­ ­ Witch ­ ­ ­
Magician ­ ­ ­ Wizard ­ ­ ­
Merchant ­ ­ ­ Woodsman ­ ­ ­
Monk ­ ­ ­ Writer ­ ­ ­