Mystic



Role:: Mystics are skilled at divination, magic focusing on divining the future. They are non-violent, and so cannot aid directly in combat, but are invaluable to the planning of an adventuring team.

Requirements: 60 Intellect, 60 Perception

Free Skills: Divination and 2 Knowledge Skills.

Common Races: Centaur, Elf, Fae, and Human.


Default Skill Levels
Skill Group Default Skill Level
Combat 20%
Covert 33%
Knowledge 50%
Magical 66%
Physical 33%
Professional 33%
Recreation 33%
Survival 33%



Mystics start with:

1 common robe
1 leather pouch for divination stones
1 random divination stone


Conduct Restrictions:
Cannot use other types of magic.
Cannot engage in combat.