Merchant



Role: Adventuring merchants make themselves useful by supplying the group with necessary equipment and using their skills at barter and haggling to stretch their money. He can be quite an asset in an urban environment.

Requirements: 60 Personality, 60 Intellect

Free Skills: Barter, Evaluate Goods, Salesmanship, and Fast-Talk.

Common Races: Dwarf, Gnome, Hobgoblin, Goblin, Minotaur, and Halfling.


Default Skill Levels
Skill Group Default Skill Level
Combat 20%
Covert 50%
Knowledge 50%
Magical 20%
Physical 33%
Professional 66%
Recreation 50%
Survival 20%



Merchants start with:

1 set fine clothes
1 backpack
50 gold coins