Role: Adventuring merchants make themselves useful by supplying the group with necessary equipment and using their skills at barter and haggling to stretch their money. He can be quite an asset in an urban environment.
Requirements: 60 Personality, 60 Intellect
Free Skills: Barter, Evaluate Goods, Salesmanship, and Fast-Talk.
Common Races: Dwarf, Gnome, Hobgoblin, Goblin, Minotaur, and Halfling.