Role: Magicians use illusionary magic to deceive the enemies of the adventuring party. This skill has a plethora of applications, from combat to theft to practical jokes.
Requirements: 60 Dexterity, 60 Intellect
Free Skills: Illusion, Sleight-of-Hand, and Ventriloquism or Pickpocketing.
Common Races: Elf, Fae, Gnome, Halfling, Half-elf, and Kobold.
Default Skill Levels
Skill Group
Default Skill Level
Combat
33%
Covert
50%
Knowledge
50%
Magical
66%
Physical
33%
Professional
33%
Recreation
33%
Survival
20%
Magicians start with:
1 common robe
Ventriloquist dummy (depends on skills)
Conduct Restrictions:
Cannot use any other type of magic.
Cannot touch iron.