Half-Orc
Half-Orc



Physical Characteristics: Half-orcs occasionally inherit the green skin of their orc parent, but usually they have normal human skin. It is very rare that a half-orc gets tusks, but even when they do, they are very small. In any case, a half-orc will have red or black eyes and brown or black hair. They are between six and seven feet tall and weigh 200 to 350 lbs.

Social Attributes: The problem-solving skills of a half-orc are limited; that is to say, they tend to consist of smashing the problem, and if that doesn't work, smash harder. This is an generalization (they are, after all, half-human), but their orc blood usually prevents them from thinking very rationally or having patience. For this reason, they usually partner up with a more intelligent creature to prevent themselves from making big mistakes.

Roleplaying Notes: Half-orcs sometimes try to act human, but usually fail. They are too dull-witted and orc-like to mistake for a normal human. However, they still are half-human, so don't make them act completely orcish either. Try to combine human and orc qualities to find a sort of medium, and build the half-orc's personality around that.





STATS:
STR: 60 HTH: 55 AGL: 45 DEX: 50 INT: 40 PER: 45 APP: 40 PRC: 45
SPECIAL ABILITIES:
Infravision
Scent
Profession Often Sometimes Seldom Never Profession Often Sometimes Seldom Never
Acrobat ­ ­ ­ Mystic ­ ­ ­
Actor ­ ­ ­ Necromancer ­ ­ ­
Artist ­ ­ ­ Ninja ­ ­ ­
Assassin ­ ­ ­ Paladin ­ ­ ­
Bandit ­ ­ ­ Poet ­ ­ ­
Barbarian ­ ­ ­ Priest ­ ­ ­
Bard ­ ­ ­ Scholar ­ ­ ­
Conjurer ­ ­ ­ Shaman ­ ­ ­
Druid ­ ­ ­ Spy ­ ­ ­
Enchanter ­ ­ ­ Soldier ­ ­ ­
Engineer ­ ­ ­ Sorceror ­ ­ ­
Herbalist ­ ­ ­ Thief ­ ­ ­
Hunter ­ ­ ­ Warrior ­ ­ ­
Knight ­ ­ ­ Witch ­ ­ ­
Magician ­ ­ ­ Wizard ­ ­ ­
Merchant ­ ­ ­ Woodsman ­ ­ ­
Monk ­ ­ ­ Writer ­ ­ ­