Role: Druids use their special bond with nature to right wrongs they percieve and seek balance in the universe. They have a sense of mercy that extends to all forms of life except the most evil beings.
Requirements: 60 Health, 60 Perception
Free Skills: Animal Lore, Herbalism, Animal Care, Woodcraft or Veterinarian or Animal Training, Forage or Fishing or Hunting, and Meditation.
Common Races: Elf, Fae, and Centaur.
Default Skill Levels
Skill Group
Default Skill Level
Combat
20%
Covert
33%
Knowledge
50%
Magical
66%
Physical
33%
Professional
33%
Recreation
33%
Survival
50%
Druids start with:
1 quarterstaff
1 common robe
Flint and steel
1 pouch of natural incense
Conduct Restrictions:
Cannot use other types of magic
Must meditate daily
Can only kill in self-defense